public class EditionManagerLegend extends Object implements EditionLegend
Constructor and Description |
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EditionManagerLegend(IVectorLegend vl) |
Modifier and Type | Method and Description |
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String |
getPresentSubLayer() |
int |
getRowCount() |
ISymbol |
getSymbol(int i) |
Object |
getValue(int i) |
boolean |
isActived(int i) |
boolean |
isBlocked(int i) |
boolean |
isDisable(int i) |
boolean |
isFilled(int i) |
boolean |
isPresent(int i) |
void |
setActived(int i,
boolean b) |
void |
setBlocked(int i,
boolean b) |
void |
setDisable(int i,
boolean b) |
void |
setFilled(int i,
boolean b) |
void |
setPresent(int i) |
void |
setSymbol(int row,
Object value) |
void |
setValue(int i,
Object value) |
public EditionManagerLegend(IVectorLegend vl)
public Object getValue(int i)
public ISymbol getSymbol(int i)
public boolean isActived(int i)
public boolean isBlocked(int i)
public boolean isDisable(int i)
public boolean isFilled(int i)
public boolean isPresent(int i)
public void setActived(int i, boolean b)
public void setBlocked(int i, boolean b)
public void setDisable(int i, boolean b)
public void setFilled(int i, boolean b)
public void setPresent(int i)
public int getRowCount()
public void setValue(int i, Object value)
public void setSymbol(int row, Object value)
public String getPresentSubLayer()