public interface Primitive extends Geometry
This interface is equivalent to the GM_Object specified in ISO 19107. Primitive is the abstract root class of the geometric primitives. Its main purpose is to define the basic "boundary" operation that ties the primitives in each dimension together.
A geometric primitive is a geometric object that is not decomposed further into other primitives in the system. This includes curves and surfaces, even though they are composed of curve segments and surface patches, respectively. This composition is a strong aggregation: curve segments and surface patches cannot exist outside the context of a primitive.
area, buffer, centroid, cloneGeometry, closestPoints, contains, convertToEWKB, convertToEWKB, convertToEWKBForcingType, convertToWKB, convertToWKB, convertToWKBForcingType, convertToWKT, convexHull, coveredBy, covers, crosses, difference, disjoint, distance, ensureOrientation, fastIntersects, flip, getBounds2D, getDimension, getEnvelope, getGeneralPath, getGeometryType, getHandlers, getInteriorPoint, getInternalShape, getPathIterator, getPathIterator, getShape, getShape, getType, getValidationStatus, intersection, intersects, intersects, invokeOperation, invokeOperation, isCCW, isSimple, isValid, isWithinDistance, makeValid, move, offset, out, overlaps, perimeter, reProject, rotate, scale, snapTo, toLines, toPoints, toPolygons, touches, transform, union, within
contains, contains, contains, contains, getBounds, intersects