public class TimeAnimationImpl extends Thread implements TimeAnimation
Thread.State, Thread.UncaughtExceptionHandlerMAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY| Constructor and Description |
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TimeAnimationImpl() |
| Modifier and Type | Method and Description |
|---|---|
TimeAnimationDataModel |
getDataModel()
Gets the data model for time animation.
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void |
pauseAnimation()
Pauses the animation
|
void |
run() |
void |
setAnimateClient(AnimateClient client)
Sets the client which receives events from the animation
|
void |
startAnimation()
Starts the animation
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void |
stopAnimation()
Stops the animation
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activeCount, checkAccess, clone, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yieldequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitisAlivepublic void setAnimateClient(AnimateClient client)
TimeAnimationsetAnimateClient in interface TimeAnimationclient - Interface with the functions to call when the animation increase a step, ends
or an iteration endspublic TimeAnimationDataModel getDataModel()
TimeAnimationgetDataModel in interface TimeAnimationTimeAnimationDataModelpublic void stopAnimation()
stopAnimation in interface TimeAnimationpublic void pauseAnimation()
pauseAnimation in interface TimeAnimationpublic void startAnimation()
startAnimation in interface TimeAnimation