Using the power of the new symbology framework. The 3D plugin has added the possibility of inserting a new symbology for points. Specifically, we can generate a 3D Object type symbol and insert it as a symbol in a 3D layer-type vector point.
To do this open the "Symbol Properties Editor (see the manual gvSIG version 1.9-Alpha or later). In the panel for "Properties" we will deploy the list and select where it says Object 3D symbol and a panel will appear as shown below:
![images/panel-simbolo-punto3d-es.png](../../../../../../../../docusr/acceso-editores/funcionalidades/3D-userguide/layers_3D/images/panel-simbolo-punto3d-es.png)
And where the boxes mean:
- Select files: You must indicate the file containing the 3D geometry.
- Autorotate: If selected, the model is always facing the camera.
- Transformations:
- Scale X, Y and Z: Scale to be applied to the model.
- Rotate X, Y and Z: Indicates the rotation to be applied to the model.
- Preview: Shows a preview of the 3D object. By default a sample model will show.
Then add the new model and delete the one given by default and it would show as follows:
![images/objeto3d-es.png](../../../../../../../../docusr/acceso-editores/funcionalidades/3D-userguide/layers_3D/images/objeto3d-es.png)
And the result would be.
![images/mercados-modelo-es.png](../../../../../../../../docusr/acceso-editores/funcionalidades/3D-userguide/layers_3D/images/mercados-modelo-es.png)